Tenders
Films on the Move 2025
CREA-MEDIA-2025-FILMOVE Open > Thu., 17.07.2025 0 Looking for partnersAudience Development and Film Education 2025
CREA-MEDIA-2025-AUDFILMEDU Open > Thu., 27.03.2025 0 Looking for partnersSKILLS AND TALENT DEVELOPMENT 2025
CREA-MEDIA-2025-TRAINING Open > Thu., 24.04.2025 0 Looking for partnersInnovative tools and business models
CREA-MEDIA-2025-INNOVBUSMOD Open > Thu., 16.01.2025 0 Looking for partnersTV and online content 2025
CREA-MEDIA-2025-TVONLINE Open > Wed., 14.05.2025 0 Looking for partnersVideo game and immersive content development
CREA-MEDIA-2025-DEVVGIM Open > Wed., 12.02.2025 0 Looking for partnersEuropean slate development 2025
CREA-MEDIA-2025-DEVSLATE Open > Thu., 05.12.2024 0 Looking for partnersEuropean mini-slate development 2024
CREA-MEDIA-2024-DEVMINISLATE ClosedEuropean Co-development 2024
CREA-MEDIA-2024-CODEV ClosedTV and online content 2024
CREA-MEDIA-2024-TVONLINE ClosedVideo Game and Immersive content development 2024
ClosedNetworks of European Festivals 2024
CREA-MEDIA-2024-FESTNET ClosedEuropean slate development 2024
CREA-MEDIA-2024-DEVSLATE ClosedEuropean Mini-Slate Development 2022
CREA-MEDIA-2022-DEVMINISLATE ClosedEuropean Film Distribution 2023
CREA-MEDIA-2023-FILMDIST ClosedInnovative tools and business models 2023
CREA-MEDIA-2023-INNOVBUSMOD ClosedAudience Development and Film education 2023
CREA-MEDIA-2023-AUDFILMEDU ClosedEuropean Festivals 2023
CREA-MEDIA-2023-FEST ClosedTV and online content 2023
CREA-MEDIA-2023-TVONLINE ClosedVideo Game and Immersive content development 2023
CREA-MEDIA-2023-DEVVGIM ClosedEuropean slate development 2023
CREA-MEDIA-2023-DEVSLATE ClosedEuropean mini-slate development 2023
CREA-MEDIA-2023-DEVMINISLATE ClosedEuropean Co-development 2023
CREA-MEDIA-2023-CODEV ClosedEuropean Co-development 2022
CREA-MEDIA-2022-CODEV ClosedFostering European media talents and skills 2022
CREA-MEDIA-2022-TRAINING ClosedEuropean Film Distribution 2022
CREA-MEDIA-2022-FILMDIST ClosedEuropean slate development 2022
CREA-MEDIA-2022-DEVSLATE ClosedInnovative tools and business models 2022
CREA-MEDIA-2022-INNOVBUSMOD ClosedTalent and Skills 2022
CREA-MEDIA-2022-TRAINING ClosedFilms on the Move 2022
CREA-MEDIA-2022-FILMOVE ClosedMEDIA 360° 2022
CREA-MEDIA-2022-MEDIA360 ClosedNetworks of European Festivals 2022
CREA-MEDIA-2022-FESTNET ClosedMarkets and Networking
CREA-MEDIA-2021-MARKETNET ClosedAudience Development and Film Education 2021
CREA-MEDIA-2021-AUDFILMEDU ClosedEuropean Film Festivals
CREA-MEDIA-2021-FEST ClosedEuropean Mini-Slate Development 2021
CREA-MEDIA-2021-DEVMINISLATE ClosedDevelopment of Audiovisual Content – Slate Funding 2020
EACEA 18/2019 ClosedSupport for Development of Single Projects 2020
EACEA 17/2019 ClosedSKILLS AND TALENT DEVELOPMENT 2025
CREA-MEDIA-2025-TRAINING
- Creative Europe (2021–2027) - MEDIA
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- MEDIA
- 7.500.000 EUR
- Najvišji znesek podpore ni določen. Stopnja sofinanciranja znaša 80%.
- Budget-Based
-
Thu., 24.04.2025Open
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- Objava razpisa · 1. oktober 2024
- Rok za oddajo vlog · 24. april 2025
- Evalvacija projektnih vlog · maj - september 2025
- Obveščanje prijaviteljev · oktober 202
- Podpis sporazuma · januar 2026
Objective:
The objective of the Skills and Talent Development support is to enhance the capacity of audiovisual professionals to adapt to new creative processes, market developments and digital technologies that affect the whole value chain.
Particular focus will be put on supporting new creative processes (e.g. cross disciplinary creative collaboration, innovative storytelling blending creative and digital skills), harnessing digital innovation in audiovisual production (e.g. virtual production, post-production) and distribution (marketing, promotion, audience engagement); uptake of digital tools for videogames production and distribution; enhancing IP rights exploitation; green transition (aiming at promoting sustainable practices across the entire value chain).
Description of the activities to be funded under the call for proposals
• Supporting new creative processes (e.g. creative collaboration including across disciplines, innovative storytelling blending different skill sets)
• Digital transformation: trainings to equip professionals along the whole value chain with state-of-the-art digital tools and data analytics for creative storytelling, production including virtual production, post-production or marketing, promotion, audience engagement and new modes of distribution, monetization and exploitation
• Adaptation to new market trends: including IP rights exploitation (eg. remakes, spin-offs, sequels, merchandising)
• Videogames: trainings to equip professionals with state-of-the-art digital tools and AI-powered technologies for creation, development, production, distribution, promotion and marketing
• Green transition of the audiovisual industry: green consultants, aiming at promoting sustainable practices across the entire value chain; trainings on the implementation of sustainability plans, including the use of tools measuring CO2 emissions
Consultations